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重构日志

We have successfully performed a pure structural refactoring on the Genshin Text RPG student project. All logic, UI color styling, formula values, and database constraints are preserved exactly.

  • Packaging: The program was refactored into clean packages under com.genshin.rpg.
  • Single Class per File: Flat files containing multiple classes (e.g. Character.java containing ElementAttach, and Skill.java containing 5 classes) were split into single files.
  • Access Modifier Adjustment: Internal classes that were package-private in the default package were updated to public to make them visible across packages.
  • De-duplication of Element Styles: Extracted all duplicate switches for element translation and GUI colors from panels and combat logic, consolidating them into com.genshin.rpg.view.ui.ElementStyle.java.
  • DAO Refactoring: StorageManager was split into connection control (DBConnector), table initialization/seeding (TableInitializer), and CRUD persistence APIs (StorageManager).
  • Docstrings: Fully added Javadoc comments detailing the purpose, input parameters, and output/side-effects of all constructors and methods.

Running run.bat compiles the project successfully with 0 errors:

[1/2] Compiling...
[2/2] Running...
[数据库] 检测到 MySQL 服务未运行,尝试通过代码自动启动本地免安装数据库...
[数据库] MySQL 启动指令已发送,正在等待 4 秒进行服务初始化...
[数据库] MySQL 成功连接并且激活在线模式。

The system is now running with the Login GUI displayed on screen.


The project has been migrated to E:\AI\zcode\object\ke-she\refactored\ as shown in the tree below:

refactored\
├─ mysql-connector-j-8.0.33.jar
├─ run.bat
├─ REFACTOR_NOTE.md
└─ src\
└─ com\genshin\rpg\
├─ Main.java
├─ app\
│ └─ MainFrame.java
├─ view\
│ ├─ LoginPanel.java
│ ├─ MainMenuPanel.java
│ ├─ LevelPanel.java
│ ├─ TeamPanel.java
│ ├─ UpgradePanel.java
│ ├─ BagPanel.java
│ ├─ AdminPanel.java
│ ├─ BattlePanel.java
│ └─ ui\
│ └─ ElementStyle.java
├─ model\
│ ├─ Stats.java
│ ├─ ElementAttach.java
│ ├─ Character.java
│ ├─ Player.java
│ ├─ Enemy.java
│ ├─ Item.java
│ ├─ User.java
│ ├─ SkillData.java
│ ├─ Inventory.java
│ └─ enums\
│ ├─ ElementType.java
│ └─ ReactionType.java
├─ service\
│ ├─ CombatSystem.java
│ ├─ SkillSystem.java
│ └─ skill\
│ ├─ Skill.java
│ ├─ NormalAttack.java
│ ├─ ElementalSkill.java
│ └─ ElementalBurst.java
└─ dao\
├─ DBConnector.java
├─ TableInitializer.java
└─ StorageManager.java